Category: Codemasters

Bodycount: Why first person shooters must distance themselves from Call of Duty to be successful

| January 15, 2011 | Comments 0 Comments

Bodycount videogame

If you’re tired of playing Call of Duty or its clones,  Andy Wilson of Codemasters promises that Bodycount, its upcoming video game to be released in 2011, will deliver an innovative new way for gamers to enjoy first person shooters. 

To be successful in a market clearly dominated by Call of Duty, Andy Wilson told a reporter for Edge Magazine, “I think the biggest thing in the FPS genre right now is trying to distance yourself from the hugely successful examples like Call Of Duty or Battlefield.”

An excerpt of the interview was published on CVG (Computers and Videogames) in a story titled: Distancing from CoD is ‘genre’s biggest issue’ – Bodycount dev. 

Andy Robinson, the author of the CVG article writes: “The director told Edge the Codies team has deliberately gone out to find a place of its own with Bodycount, and both visually and gameplay-wise it’s already pretty different. “I can’t think of anything comparable at the moment,” he said.”

Bodycount game

The CGV story which provides good insight into how game developers are evolving, can be read in its entirety here.

About Bodycount

Bodycount rips apart the first person shooter as genre-defining gunplay comes alive in a balletic orgy of bullets and destruction. 

Experience the intense thrill of close-quarters combat in a shreddable world as Bodycount blasts outrageous fire-fights and ferocious action from both barrels.  Become a powerful combat asset green-lighted to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’, ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones.  

This exhilarating shooter drops players into chaotic areas of operations equipped with a mouth-watering selection of contemporary weapons to tear through environments and enemies, chaining kills, earning power ups and building up a bullet meter to unleash devastating air strikes on enemies.                
                                                                                                                                                                                                   
Complimented by co-operative online play and multiplayer modes, Bodycount will set new standards for spectacular, visceral gun play and put the fun back into the FPS.

If you’d like to keep up on the latest Bodycount news, follow @bodycountgame on Twitter or visit the official Bodycount blog.

If you’re wondering what all the hype is about, here’s a look at one of the newest Bodycount trailers provided by IGN.